Issue [#1385]: Add dark themes to MekHQ. I played a few random battles in MegaMek and decided to jump into the MekHQ AtB campaign. Bug fixes and code optimizations here. I thought it would be kindof neat to post some of the happenings you all have noticed. Along with sprites and camos, I also collect and make pilot portraits. Issue [#1488]: Random Origin Search Radius now properly loads. Some are insanely complicated in-jokes the origins of which have been lost to time. Some of them are characters from my various Mechwarrior/AToW games rendered in Lego minifig format. Many of them are very, very silly. MekHQ. MekHQ is a freeware computer tool for use in conjunction with the computer game MegaMek.. MekHQ helps users manage and maintain their forces between games of MegaMek by recreating the BattleTech rules for salvage and repair. Re: MekHQ - "Just how does it work?" You'll definitely want to use google spreadsheets to open up the AtB spreadsheet, like Isg said. Some are themed. Allow random portraits to be chosen based on class: Next_Release_(example) closed: 2014-09-03 2014-09-03 182: Move Change Rank System from Context menu to Manage Campaign: Next_Release_(example) wont-fix: 2014-08-12 2014-08-12 178: Show all persons with permanent injuries in BLUE background: Next_Release_(example) closed: 2014-07-17 The "Random Mech" and "Random Faction" tables are located on lines 69-101 of the first tab of the AtB rules. Windchild and Watford have been working to make MekHQ better able to handle this. I use all the portraits available that are downloaded as an add on to the MekHQ. 2: It depends on what you want. If it still hasn't found any possible portraits, it finally goes back to the regular gendered Male/ and Female/ folders. The light purple displays any uncrewed units, while orange shows for any units missing a … Bay Watcher; Being bored and stuff. Bugfixes are the name of the day, although there have been a few more MekHQ options, more news stories, and two larger changes: Hangar Tab Colours and Upgraded GM Tools. Issue [#1476]: Settings in portrait generation is not saved. Next it looks for the Combat/ or Support/ folders. This includes UI improvements, standardizing code, and filtering options. While MekHQ was never designed to handle forces the size of SLDF divisions but players are doing it (much to our amazement). So I did some searching and I found a very good resource that walked me through the various settings and helped with setting up my unit. MekHQ. The program is still relatively new, and expanded features such as financial book keeping and pilot skill progression are planned for future versions, … Basically, you roll a d20 and look up the result on the 'random faction' table ... Name and Portrait Generation Again, this should default to your chosen faction, so Scottish/Germanic names are more common in Steiner factions, Japanese/Scandinavian in Rasalhague factions, etc. MegaMek is an open-source implementation of the BattleTech rules, which greatly simplifies playing out battles. I started my first campaign and was overwhelmed with the options present. MekHQ is a companion program to MegaMek, which is a Java-emulator of the tabletop game of BattleTech. Hangar Tab Colours. PR [#1496]: Minor scenario template UI improvements; transports generated by AtB may now contain power armor where appropriate 3: The Against the Bot rules create random contracts for you, otherwise you'll have to manually obtain and enter all values. If it *does* find at least one eligible picture in one of those folders, it stops there and picks a random picture from the eligible ones in that folder. 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